Escalation Protocol

Escalation Protocol was a public activity that could be activated at any time by any player in the public shared spaces of Mars. The goal was to beat all seven waves of enemies and objectives. These objectives ranged from capturing points, killing a specific strong enemy or enemies, surviving, and destroying game objects.

The aspect of being able to start this event at any time provided some unique challenges to the implementation. Specifically in how they interacted with the public spaces scheduled public events. We wanted to have it so that if a public event was scheduled to begin during an active Escalation Protocol that the public event would be delayed and come in as one of the seven waves of escalation protocol. We were able to get this working and it turned out really smooth, played well, and added some nice variety to Escalation Protocol attempts. You can see this system in action at 1:35 of the video below. The Warsat public event for this public space acts as the second wave of the active Escalation Protocol. If an Escalation Protocol had not been active the public event would have started as normal and been just a regular public event.

Datto Doing Escalation Protocol

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