Coop De Grâce

In 2016 I participated in my first big game jam TOJam 11. I was part of Spicy Team Cool Style with Donna Sooroojnauth (@goddammitDonna) and Adam Proctor (@aproctor) and we made the game Coop De Grâce.

The Game

Coop De Grâce is a team based Arena Battler made in Unity. Here’s our dope instructions screen!

The objective of the game is to accumulate points until the goal is reached. There are multiple ways in which you can get points:

1. Eat chickens and bring them back to your base to score points on an interval. It uses a very simple blend shape to deform the mesh based on the number of chickens the player eats. This was really fun to try out for everyone on the team as it was a technique none of us had used before.
2. Carry the egg back to your base for massive points. The more people on your team carrying the egg the faster it will move.

During the game you can kill your opponents, their chickens, or your own chickens if you choose, to gain gold. Gold can then be used to buy items to give your team the advantage.

There are currently 4 moves in the game:

1. Claw Attack

Basic melee attack that hits things in front of the player

 

2. Bomb

Bomb that can be placed in front of the player that explodes after a certain amount of time

3. Land Mine

Places a land mine permanently on the ground which explode once any object comes into contact with it

4. Crossbow

Shoots a fan of bolts in the direction the player is facing.

 

I think it was a pretty successful first game jam. I was able to produce a pretty fun game in a short amount of time using new techniques I haven’t used before.

Thank For Reading!